Tag: Organization

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  • Monastery of the Two Winds

    The Monastery of Two Winds lies in the mountains that form the main border between [[Ostalin]] and [[Sindaire]], near to the large town of Eresh. The monastery teaches two different approaches to harnessing the power of air magic, the gentle West Wind …

  • The Solei Palancis

    The Shahalesti military, including its navy, focuses on quality rather than quantity. Most soldiers are equipped with at least minor magic items, and arcane magic in general is key to most of the nation’s tactics. Their most famed soldiers are the Solei …

  • The Inquisitors

    Dressed in bear skins, their faces concealed by bear-skull masks, inquisitors are the feared blade of Ragesia, expert in cutting out those who resist its rule. They fervently serve Ragesia’s supreme inquisitor, an aged witch named Leska, who until …

  • Lyceum Academy

    At the end of a swampy isthmus on [[Dassen]]’s southern tip, the town of [[Seaquen]] is home to a school called Lyceum, devoted to teaching magic of all kinds. Students of Lyceum are encouraged to learn a variety of magical styles, and are trained in …

  • Wayfarers Guild

    Every port in the region has at one time or another been host to the Wayfarer Theater, a beautifully-decorated ship that is both home and base of operations for the wayfarers. The wayfarers are both master acrobats and skilled mages, prone to dress in …

  • Liberators of Hearts and Wallets

    Everyone knows that thieves operate in [[Gate Pass]], often with the aid of bribed councilmen who turn blind eyes. The thieves tend to prey on wealthy merchants, especially foreigners, and so many commoners view them favourably. One particularly well- …

  • The Resistance

    Initially an organization devoted to keeping the city of [[Gate Pass]] free from the rule of both [[Ragesia]] and [[Shahalesti]], the Resistance is composed of a huge variety of people from many countries, since many nations have a vested interest in …